ABOUT ME
Antonio Mele: (Naples, 1983). For passion I care about technological innovations and new declinations in Design's fields, in particular to the contamination between design and digital manufacturing and to the innovative solutions that are generated from.
My experience
Over the years, my experience has led me to offer innovative services, by using many
technologies such as 3D printing and 3D modeling.
Together we can shape your ideas and develop new projects, in both professional and private fields.
– 2012 I finish my studies in Industrial Design to “Luigi Vanvitelli”.’s University of Campania.
– 2013 I developed projects in FabLab.
– In 2015 I designed the HubSpa markerspace which I managed until 2018.
– During my studies I developed a project to overcome the visual discomfort caused by solar glare in the workplace (Patent n ° NA2011U00019).
– During the collaboration with the company “Terreblu”, I dealt with the development of cad technical drawings for CNC laser cutting of sheet metal for the creation of street furniture accessories.
– In my recent years I have developed some Product Design projects that I currently follow and about Interior Design too; I also collaborated as a freelancer with some architects and designers from Campania region, among other things, I aldo deal with the design and prototyping of some artifacts for the “house of sociability” project.
MY SKILLS
My skills include:
- A good Design's command for innovative processes and products, 3D modeling and visualization, moreover digital and smart manufacturing. (3D printing, laserCut, vinyl cut, CNC).
- Excellent managerial and organizational leadership skills.
- High propensity for teamwork and problem solving.
- Excellent knowledge of the software used in the project.
GRAPHIC skills
In addition, my knowledge also includes software such as Adobe illustrator, Photoshop, Indesign and Premiere Pro. During my professional and university growth path, I also acquired the ability to design virtual 3D environments for immersive experiences, i.e. virtual tours, and augmented reality content (AUGMENTED REALITY)



